DITL_550.txt Items: (10 entries) 0: Bounds: x1=158, y1=149, x2=223, y2=169 Type: 4 Info: 'OK' 1: Bounds: x1=23, y1=149, x2=146, y2=169 Type: 4 Info: 'Clear High Scores' 2: Bounds: x1=159, y1=63, x2=223, y2=79 Type: -120 Info: 'Score 1' 3: Bounds: x1=159, y1=93, x2=223, y2=109 Type: -120 Info: 'Score 2' 4: Bounds: x1=159, y1=123, x2=223, y2=139 Type: -120 Info: 'Score 3' 5: Bounds: x1=23, y1=63, x2=150, y2=79 Type: -120 Info: 'Player 1' 6: Bounds: x1=23, y1=93, x2=150, y2=109 Type: -120 Info: 'Player 2' 7: Bounds: x1=23, y1=123, x2=150, y2=139 Type: -120 Info: 'Player 3' 8: Bounds: x1=83, y1=10, x2=220, y2=26 Type: -120 Info: 'We are the Champs!' 9: Bounds: x1=10, y1=10, x2=80, y2=43 Type: -64 Info: '' DITL_476.txt Items: (2 entries) 0: Bounds: x1=177, y1=284, x2=242, y2=304 Type: 4 Info: 'OK' 1: Bounds: x1=0, y1=0, x2=408, y2=281 Type: -64 Info: '' DITL_475.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=408, y2=281 Type: -64 Info: '' DITL_403.txt Items: (2 entries) 0: Bounds: x1=149, y1=126, x2=224, y2=146 Type: 4 Info: 'Gadzooks!' 1: Bounds: x1=88, y1=16, x2=354, y2=119 Type: -120 Info: 'This Beta Version of Safari is no longer functional (expired 9/15/91). For the latest version of Safari II, contact John Gallaugher at 36 College Ave, Apt. #54 Somerville, MA 02144' DITL_402.txt Items: (2 entries) 0: Bounds: x1=100, y1=59, x2=158, y2=79 Type: 4 Info: 'Oops!' 1: Bounds: x1=58, y1=6, x2=247, y2=52 Type: 8 Info: '^0' DITL_401.txt Items: (2 entries) 0: Bounds: x1=117, y1=86, x2=177, y2=106 Type: 4 Info: 'Yikes!' 1: Bounds: x1=67, y1=5, x2=283, y2=71 Type: 8 Info: 'An incredibly fatal error has just occurred: ^0' DITL_400.txt Items: (2 entries) 0: Bounds: x1=119, y1=124, x2=179, y2=144 Type: 4 Info: 'OK' 1: Bounds: x1=70, y1=7, x2=287, y2=111 Type: 8 Info: 'Shell Program I use for making games' DITL_300.txt Items: (28 entries) 0: Bounds: x1=6, y1=274, x2=190, y2=294 Type: 4 Info: 'Save High Score Settings' 1: Bounds: x1=218, y1=277, x2=259, y2=294 Type: -120 Info: '' 2: Bounds: x1=284, y1=274, x2=342, y2=294 Type: 4 Info: 'Cancel' 3: Bounds: x1=28, y1=3, x2=323, y2=41 Type: -64 Info: ',' 4: Bounds: x1=47, y1=81, x2=67, y2=96 Type: 16 Info: '1' 5: Bounds: x1=110, y1=81, x2=130, y2=96 Type: 16 Info: '00' 6: Bounds: x1=83, y1=105, x2=103, y2=120 Type: 16 Info: '10' 7: Bounds: x1=71, y1=80, x2=107, y2=95 Type: -120 Info: 'min.' 8: Bounds: x1=134, y1=80, x2=170, y2=95 Type: -120 Info: 'sec.' 9: Bounds: x1=24, y1=105, x2=82, y2=120 Type: 6 Info: 'After' 10: Bounds: x1=24, y1=62, x2=129, y2=78 Type: 6 Info: 'After' 11: Bounds: x1=108, y1=105, x2=217, y2=121 Type: -120 Info: 'animals escape' 12: Bounds: x1=12, y1=129, x2=117, y2=145 Type: -120 Info: 'Animal Speed:' 13: Bounds: x1=24, y1=146, x2=109, y2=161 Type: 6 Info: 'Slow' 14: Bounds: x1=24, y1=163, x2=109, y2=178 Type: 6 Info: 'Medium' 15: Bounds: x1=24, y1=180, x2=109, y2=195 Type: 6 Info: 'Fast' 16: Bounds: x1=12, y1=46, x2=104, y2=62 Type: -120 Info: 'Game Ends:' 17: Bounds: x1=166, y1=129, x2=339, y2=163 Type: -120 Info: 'Increase speed in game as player gets better?' 18: Bounds: x1=216, y1=163, x2=301, y2=178 Type: 6 Info: 'Yes' 19: Bounds: x1=216, y1=180, x2=301, y2=195 Type: 6 Info: 'No' 20: Bounds: x1=217, y1=46, x2=321, y2=62 Type: -120 Info: 'Window Size:' 21: Bounds: x1=228, y1=62, x2=333, y2=78 Type: 6 Info: '9" Screen' 22: Bounds: x1=228, y1=79, x2=349, y2=95 Type: 6 Info: 'Current Screen' 23: Bounds: x1=84, y1=203, x2=269, y2=219 Type: -120 Info: 'Score when animal is hit:' 24: Bounds: x1=54, y1=219, x2=89, y2=254 Type: -64 Info: '' 25: Bounds: x1=252, y1=218, x2=281, y2=251 Type: -64 Info: '' 26: Bounds: x1=5, y1=253, x2=208, y2=268 Type: 6 Info: 'in box surrounding animal' 27: Bounds: x1=211, y1=253, x2=349, y2=269 Type: 6 Info: 'in animal outline' DITL_200.txt Items: (28 entries) 0: Bounds: x1=6, y1=250, x2=55, y2=270 Type: 4 Info: 'Play' 1: Bounds: x1=85, y1=250, x2=265, y2=270 Type: 4 Info: 'Save Prefs & Reset Scores' 2: Bounds: x1=284, y1=250, x2=342, y2=270 Type: 4 Info: 'Cancel' 3: Bounds: x1=11, y1=48, x2=69, y2=64 Type: 6 Info: 'After' 4: Bounds: x1=11, y1=74, x2=69, y2=89 Type: 6 Info: 'After' 5: Bounds: x1=223, y1=47, x2=328, y2=63 Type: 6 Info: '9" Screen' 6: Bounds: x1=223, y1=74, x2=344, y2=90 Type: 6 Info: 'Current Screen' 7: Bounds: x1=215, y1=113, x2=260, y2=128 Type: 6 Info: 'Yes' 8: Bounds: x1=274, y1=113, x2=319, y2=128 Type: 6 Info: 'No' 9: Bounds: x1=52, y1=198, x2=173, y2=233 Type: 6 Info: 'in a box around the animal' 10: Bounds: x1=222, y1=200, x2=335, y2=233 Type: 6 Info: 'inside the animal outline' 11: Bounds: x1=70, y1=48, x2=90, y2=63 Type: 16 Info: '1' 12: Bounds: x1=127, y1=48, x2=147, y2=63 Type: 16 Info: '00' 13: Bounds: x1=70, y1=74, x2=90, y2=89 Type: 16 Info: '10' 14: Bounds: x1=50, y1=145, x2=300, y2=165 Type: 7 Info: '' 15: Bounds: x1=9, y1=24, x2=85, y2=40 Type: -120 Info: 'Game Ends:' 16: Bounds: x1=95, y1=48, x2=123, y2=63 Type: -120 Info: 'min.' 17: Bounds: x1=152, y1=48, x2=188, y2=63 Type: -120 Info: 'sec' 18: Bounds: x1=95, y1=74, x2=204, y2=90 Type: -120 Info: 'animals escape' 19: Bounds: x1=221, y1=24, x2=310, y2=40 Type: -120 Info: 'Window Size:' 20: Bounds: x1=35, y1=104, x2=208, y2=138 Type: -120 Info: 'Increase game speed as player improves?' 21: Bounds: x1=9, y1=171, x2=176, y2=187 Type: -120 Info: 'Score when animal is hit:' 22: Bounds: x1=15, y1=198, x2=50, y2=233 Type: -64 Info: '' 23: Bounds: x1=191, y1=200, x2=220, y2=233 Type: -64 Info: '' 24: Bounds: x1=4, y1=31, x2=210, y2=97 Type: -128 Info: '' 25: Bounds: x1=216, y1=31, x2=346, y2=97 Type: -128 Info: '' 26: Bounds: x1=3, y1=178, x2=346, y2=246 Type: -128 Info: '' 27: Bounds: x1=125, y1=4, x2=225, y2=20 Type: -120 Info: 'GAME OPTIONS' DITL_129.txt Items: (21 entries) 0: Bounds: x1=314, y1=154, x2=348, y2=188 Type: 64 Info: '' 1: Bounds: x1=314, y1=195, x2=348, y2=229 Type: 64 Info: '' 2: Bounds: x1=124, y1=154, x2=158, y2=188 Type: 64 Info: '' 3: Bounds: x1=314, y1=115, x2=348, y2=149 Type: 64 Info: '' 4: Bounds: x1=124, y1=76, x2=158, y2=110 Type: 64 Info: '' 5: Bounds: x1=314, y1=76, x2=348, y2=110 Type: 64 Info: '' 6: Bounds: x1=124, y1=115, x2=158, y2=149 Type: 64 Info: '' 7: Bounds: x1=211, y1=24, x2=245, y2=58 Type: 64 Info: '' 8: Bounds: x1=124, y1=195, x2=158, y2=229 Type: 64 Info: '' 9: Bounds: x1=171, y1=253, x2=229, y2=273 Type: 4 Info: 'OK' 10: Bounds: x1=117, y1=35, x2=210, y2=70 Type: -120 Info: 'Cheetah - 80 points' 11: Bounds: x1=34, y1=75, x2=129, y2=110 Type: -120 Info: 'Antelope - 75 points' 12: Bounds: x1=34, y1=117, x2=122, y2=149 Type: -120 Info: 'Lion - 75 points' 13: Bounds: x1=34, y1=156, x2=125, y2=188 Type: -120 Info: 'Zebra - 60 points' 14: Bounds: x1=34, y1=198, x2=128, y2=229 Type: -120 Info: 'Warthog - 60 points' 15: Bounds: x1=226, y1=76, x2=316, y2=110 Type: -120 Info: 'Giraffe - 60 points' 16: Bounds: x1=226, y1=117, x2=321, y2=149 Type: -120 Info: 'Gorilla - 50 points' 17: Bounds: x1=227, y1=154, x2=318, y2=188 Type: -120 Info: 'Rhinoceros - 10 points' 18: Bounds: x1=226, y1=197, x2=318, y2=229 Type: -120 Info: 'Elephant - 10 points' 19: Bounds: x1=171, y1=7, x2=230, y2=22 Type: -120 Info: 'SCORING' 20: Bounds: x1=105, y1=236, x2=295, y2=252 Type: -120 Info: '(click animal to hear sound)' DITL_128.txt Items: (8 entries) 0: Bounds: x1=115, y1=97, x2=173, y2=117 Type: 4 Info: 'OK' 1: Bounds: x1=9, y1=7, x2=286, y2=39 Type: -120 Info: 'Congratulations! You just got the ^0' 2: Bounds: x1=152, y1=52, x2=278, y2=68 Type: 16 Info: 'Player Name' 3: Bounds: x1=23, y1=52, x2=141, y2=72 Type: -120 Info: 'Enter your name:' 4: Bounds: x1=73, y1=72, x2=215, y2=88 Type: -120 Info: '(15 characters max.)' 5: Bounds: x1=21, y1=169, x2=96, y2=185 Type: -120 Info: 'Static Text' 6: Bounds: x1=106, y1=169, x2=181, y2=185 Type: -120 Info: 'Static Text' 7: Bounds: x1=192, y1=169, x2=267, y2=185 Type: -120 Info: 'Static Text'